Daniel Johnston Menezes
Game Developer, Font Designer & Green Activist
Store Room | |
Genre | Casual |
Series | Store Room |
Developer | Wormintheworks |
Release Date | 25/09/2011 |
Windows Mac OS X HTML5 |
Store Room was my first and only game developed entirely in GameMaker for HTML5, the short-lived product which preceded GameMaker: Studio.
Players control Toby, a delivery boy working in an extremely dangerous factory where packages are constantly falling from the ceiling.
Players obtain a high score by avoiding as many packages as possible before they get squished.