Articles » Plunder Dungeons » Dungeons (GMC Jam Version)
|Dungeons (GMC Jam Version)|
|Plunder Dungeons series|
Dungeons are the main locations in Plunder Dungeons. Players navigate through them in order to gain treasure and elements.
Tends to contain Bio elements and enemies. It's always the first biome a player will visit in their very first run of the game.
Tends to contain Mineral elements and enemies.
Tends to contain Toxic elements and enemies.
Tends to contain Water and Electric elements and enemies.
Tends to contain Fire elements and enemies.
Empty squares contain nothing special and can simply be navigated by the player.
Gives the player money - the more dungeons they've crawled through in the current run, the more money they'll get.
Gives the player an element. The elements they can receive are different in each biome.
Heals 3 HP and rids the hero of any negative status effects (unless their current armor continues to inflict one).
Triggers a battle with an enemy. Heroes must defeat the enemy to progress.
Allows the hero to continue to the next dungeon where they can find more treasure, but also face tougher monsters.
These block the hero from passing forcing them to travel around the outside.