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Status Effects (GMC Jam Version)
Plunder Dungeons series
Relevant Games

There are five status effects in Plunder Dungeons affecting the way that the heroes and monsters battle and survive in the overworld.



StunnedStunned
The affected party cannot take their next turn (after which they are automatically cured).
AsleepAsleep
The affected party cannot act until they wake up (60% chance to wake up at the end of each turn).
FloatingFloating
The affected party is raised into the air, which prevents them from defending properly. Attacks will do more damage. The "Gravity" element will cancel this status.
PoisonedPoisoned
The affected party loses 1 HP at the end of each turn in battle. Heroes will also lose 1 HP every 10 steps they take on the overworld (but will not die from poison outside of battle).
BurnedBurned
The affected party loses 1 HP at the end of each turn in battle.