Daniel Johnston Menezes
Game Developer, Font Designer & Green Activist
Status Effects (GMC Jam Version) | |
Plunder Dungeons series | |
Relevant Games |
There are five status effects in Plunder Dungeons affecting the way that the heroes and monsters battle and survive in the overworld.
![]() | Stunned The affected party cannot take their next turn (after which they are automatically cured). |
![]() | Asleep The affected party cannot act until they wake up (60% chance to wake up at the end of each turn). |
![]() | Floating The affected party is raised into the air, which prevents them from defending properly. Attacks will do more damage. The "Gravity" element will cancel this status. |
![]() | Poisoned The affected party loses 1 HP at the end of each turn in battle. Heroes will also lose 1 HP every 10 steps they take on the overworld (but will not die from poison outside of battle). |
![]() | Burned The affected party loses 1 HP at the end of each turn in battle. |